The Siege of Helsreach
Hellfall
Wazrokk's Evil Suns coalition braves the wall guns in the Siege of Helsreach. @johannusminiatures |
Bleak Sunbreak
3/307/942.M41 – Ork columns reach the outskirts of both Hades and Helsreach hive clusters. Hive gangs are conscripted and formed into polyglot armies that are hurled into the front line. An Ork assault on Helsreach, aided by a psychic storm created by Ork Weirdboyz, smashes its defences and the hive falls.
Defending Hive Helsreach
'The arithmetic of logistics means that only two possibilities await us. Victory... or death. And thus prepared, I charge to to bring woe to the enemy. For every alley you fortify and every hab-cell you hold, you inflict delay and injury upon the enemy. And it is this, and only this, that will truly turn death's eye away from you and upon the ork. I charge you, then, to bring every weapon you have at your disposal to bear upon them; and to make death your ally.'
–Address to the Defenders of Helsreach. General Rannsturm
Static emplacements were hurriedly raised in outlying areas, with orders simply to 'degrade the enemy infantry'. @mind_your_models |
Martial Law
Many of these were scratch militias of the sort so recently routed on the Palidus line, though here at least they had some form of home field advantage. As an example of this sort of force, below is detailed an extract from the official records of one of the commercial Eastside districts:
MUNITORUM DRAFT, GAMMA-84. 100 people; inmates, mining crews, citizens, even militarum deserters [...] are hereby impressed into the service of the great God-Emperor and the Defence of Kilntech Principia.
'Organised' into squads of 10, and led by a Corporal from the 4th line PDF Reserves, Gamma-84 were issued with basic equipment, weapons and training by the Munitorum. @mind_your_models |
In truth, groups of such draftees were expected to do little more than spite the attackers, but while they were largely eliminated in short order by the triumphant Evil Suns rampaging through the winding streets of Greater Helsreach, there were some exceptions. Too few, alas, to do more than delay defeat by a few hours, at most.
'The imperium has forgotten us. It’s been a long, brutal war, down here in the underbelly of the hive.
We started out as a Munitarum Draft, Draft designation Gamma-84. Something else that doesn’t seem to make much sense any more. We are a rag tag bunch, no real uniform or anything to demonstrate our draft status. Not all that different now from the gangers that some of us used to be.
I suppose our job seemed to be simple enough, meat for the grinder in defence of this place… Kilntech Principia Hive!
We’ve not had orders for days now, maybe even weeks. There’s no re-supply either, just what we can scrounge from the dead and the dying. All of the supply depots have been destroyed, over run or already cleansed of anything of use.
The enemy has the hive now, this isn’t our city any more, we are just surviving… The Imperium has forgotten us.'
***
Not all met their fate with stoicism, of course. Fear was widespread, and erupting panic led to a number of substantial riots, but these were brutally suppressed by the local Enforcers who were otherwise occupied herding the vast majority of the populace to the north-eastern Reaches, where they could – in theory – be evacuated from the Hive's colossal docks.
The crack of las-bolts split the almost serene, dusty air of the semi-collapsed factorum bloc.
Three hulking, muscled greenskins fell flat, crumpling into the makeshift barricade straddling the narrow street connecting the complex. Bestial roars returned, with heavy slug rounds ripping into the rockcrete walls.
‘Hold lads, don’t let ‘em throw you off. They can’t shoot for sh*t,’ Janiš barked into his vox bead.
‘Conserve your las, pick your targets, aim for their weak points.
More orks poured down the passage, bottlenecking the creatures into a single mass.
‘Listen up, fighters. I want lasrifles on them until they get within bayonet range, then we’ll hit ‘em with the flamethrower.’
‘You know what to do after that. Hold the damned line, and remember that He is with us.’
Crackled shouts from the rest of ‘Activated 942’ filled the airwaves.
‘The Emperor protects! For Helsreach!’
***
For the Imperial defenders, the proportion of trained soldiers was perhaps one in ten; the remainder a great mob of uncertain and untested abilities. They faced a number of orks perhaps two or three times the size, and these xenos were infamous for their martial culture and way of life.
The events since the invasion had put paid to the exaggeration of the Imperial Infantryman's Uplifting Manual, and those few surviving veterans of the 6th and their allies made what use they could of their experience in setting traps and creating fire channels in the short hours available to them.
Commissar Murphy Randall, pictured alongside his 'Rat Pack'. Note the multiple bionics; and his trademark power sword – looted from an Evil Suns Nob during the Siege of Helsreach. @krugsix6six |
Commissar Murphy Randall was one of the many unsung heroes of the Armageddon War.At the outbreak of the war, the young Commissar had been attached to the 197th Steel Legion – part of the First Army Group. During the fighting in the early weeks, he quickly proved himself as enthusiastic and belligerent as the invaders, and gained the nickname 'Rowdy Randall' on account of his personal demeanour.As the First were broken in the fight for Hive Infernus, Randall chose to remain behind, attaching himself to the shattered Regiments of the 6th Firebreak as they shepherded civilians fleeing southwards down Hell's Highway towards Helsreach.Randall gained such a reputation for war-hunger during the retreat from Helsreach River (and during the following Siege of Helsreach itself) that many soldiers, gangers and warriors – whether Steel Legion or not – chose to fight under his command. 'Murphy's Madmen', as the group became known, gained a reputation for inventiveness, and insane courage. Most died willingly, their honour and duty served through revenge.
***
Wazrokk's assault
'Fighting, glory and loot – and so wot if dey've got big guns? We'z got bigga – and if any git's daft enough to slow down and get krumped, dat just means more fighting, glory and loot fer da rest of us!'
What little resistance the orks met in their travel across the wastes was provided largely by small groups of homesteaders, farmers or other outsiders who refused to evacuate. Their advance was barely slowed by the various dew-mine workings, subsid farms and isolated settlements on the Peninsula, but the orks revelled in their victory and toyed with these minor points of resistance.
There were, however, scattered bands of military resistance in the wastes, too. Whether unable to make the journey owing to injury or materiel breakdown, or perhaps reasoning that every minute they could delay the orks from reaching Helsreach was a worthwhile sacrifice, figures like Commissar Randall and his guerilla troops did what little they could to disrupt or delay the ork advance.
***
The skirl of squigpipes accompanied the orks of Wazrokk's tribe; their terrible dirge striking.fear into the hearts of the defenders. @johannusminiatures |
Wazrokk assembled a war-council, in which he and a number of other Warbosses in the region collaborated – though in truth this amounted to little more than mutual threats and boasts for each to stay out of the way of the others. An understanding was reached between Vroomfang, Bighedd, Wazrokk, and even Ugulmek that they would collaborate to strike – as far as possible – in a single devastating blow; minimising the amount of time and targets that the defenders' long-range guns would have to target them.
***
3/328/942.M41: First wave
Evil suns of Waa-Wazrokk @johannusminiatures |
Waa-Bighedd braved the guns at high noon. Whether through coincidence or intercepted comms is unclear, but this happened to be the exact time when the largest number of Imperial gun crews were changing shifts – the theory being that no attacker would brave the guns in clear daylight – and so the response was late and thin. A combination of poor ranging and ill-experienced crews meant that the guns fired slowly and to less effect than might have been hoped.
Part of Waa-Bighedd – a typically motley and varied ork force. @graham_s_gilchrist |
Key to the ork's success was their speed. Even as Bighedd managed to reach the walls, the remaining Shreddaz of Zag and Blacktoof's Speed Freeks made good on their comrades' advance and used the craters and wreckage as cover. While many of their vehicles were destroyed, the greater proportion successfully ran the gauntlet and disappeared into the sprawling Eastern Reaches of the vast conurbation.
Air superiority was later identified as the other major contributor to the orks' success. With Imperial air support virtually non-existent, and the anti-air gun crews inexperienced and slow, the Evil Suns' fighta-bommas and deffkoptas were able to wreak havoc on the static emplacements.
Finally, the walls were far from secure. Helsreach had not had time to sufficiently fortify the walls, and so while the main trunk highways were guarded, there were hundred of branch routes that made the hive porous to the ork advance.
A portion of the 6th Army – the Skeletal 696th Regiment – sallied out, hoping to buy the defenders time; but were swiftly bracketed and destroyed by fire from the still-distant Gargants of the Red Skull Tramplaz.
6th Army Group soldiers @death_of_a_rubricist |
As the sun sank, painting the hive and ork hordes alike in an ominous red, Wazdakk and the remaining Evil Suns alliance continued to fill the plains around the Eastern Reaches. Having found their range, and guided by reports from advance elelements, Ugulmek ordered his Gargants to bring down the walls guns – further degrading the Imperials' faltering defence.
As the Sorefoot Sloggaz and other unmechanised warbands arrived on the battlefield, it became clear to all that the hive was inevitably lost. All that remained was defiance – and making the invaders bleed as much as they could.
***
***
Defence in detail
Evil Suns heavy weapons mob – the short-ranged multi-melta and heavy stubber equivalents proved highly effective, even in the close confines of Helsreach hive. @giokahnni |
***
Resistance of the 6th
In 3/108/940.M41, the Statue of the Emperor in Hive Helsreach wept bloody tears. With hindsight, this coincides almost exactly with the time period of Ghazghkull's Waa-Ork truly coalescing. This warning, if such it was, was not connected to an impending greenskin invasion.
–Armageddon in Retrospect – A Later History of the Ork-Imperial conflict
What remained of the 6th Army Group in the region was more ordered. Rannsturm himself took command of the 36,000 or so soldiers remaining – close to five formal Regiments in numbers, but in fact made up of nearly seventeen partial Regiments.
These reliable soldiers were stationed to defend key areas, around which the fiercest fighting ebbed and flowed.
A mortar team of the 68th Regiment moves up to enfilade a main route claimed by the Sorefoot Sloggaz. @the_steel_legion |
The Temple of the Emperor Ascendant lies close to Point Zero in absolute terms, though the tangled nature of the hive street-levels makes a pilgrimage by foot difficult. The Temple was first raised circa M33, to better commemorate humanity's dominance of the planet and mark the growing protohive's position as then-capital. By M36 rival hives had usurped its political importance, but Helsreach remained a cultural touchstone, and one seen as both spiritually and strategically significant. Rannstrum knew that it must be defended in order to shore up morale.
He was assisted here by a Sanctorum of the Argent Shroud – an Adeptus Sororitas order, who maintained a number of relics carried by the settlers. While few in number, the Sisters of Battle provided a linchpin to the defence of the area.
In addition to being well-fortified, the Temple had also become a lodestar for displaced residents, so it was well-stocked with defenders. Warbands of orks – at first few in number, but increasing every day until the Temple's loss in the third week – were ambushed at every turn; the citizenry using improvised weaponry to arm themselves.
***
Legionnaire Cħinniķ wears camouflaged M37 ablative flak plate, typically worn by the northern PDF elements stationed along the more temperate banks of the Stygies watercourse. He is equipped with an M35 ‘Galaxy’ Short pattern lasrifle, in the same scheme. This is opposed to the usual Voss pattern issued to Legionnaire fireteams.Another worthy notation: Cħinniķ had utilised a dock worker’s makeshift chemshroud, for added protection against the strong coastal winds that whip through the more exposed dockland areas.+Confirmed KIA during the first hours of the siege of Helsreach Hive+
The docks were another key strategic area. As a major industrial world within the Imperium of Man, Helsreach's prodigious number of Manufactora and Mechanicus facilities included those producing the workhorse Rhino transport used by the Adeptus Astartes and Adeptus Sororitas. Officers within the Planetary Defence Force were frequently equipped with overstock and non-exportable vehicles. It was judged vital that as many of these be evacuated – as much to shore up the flagging defenders elsewhere as to keep them out of the orks' hands.
6th Army Group troops fend off another advance from the Shreddaz of Zag. @mind_your_models |
Every moment that the 6th could hold meant more survivors and equipment could be evacuated – but the orks were advancing fast, perhaps sensing that 'good lootin', and more to the point, 'good fightin' were both abundant in this area of the hive.
A Sorefoot Sloggaz Kommando roves through the docks of Helsreach, taking stock during a lull in the dreadful fighting. @225thsteellegion |
It was here that the Sorefoot Sloggaz made their presence known, their mostly unmounted infantry adapting better than the other Evil Suns forces to the urban conflict. A huge dock called Grendel's Reach was overrun by the Sloggaz in the second week of fighting, as they attempted to establish a foothold to assault the Valdez Alpha Offshore Oil Platform, a few kilometres southeast. The Oil Platform provided vital resources to the factories of Armageddon, and would likewise be vital to the Evil Suns' ability to keep their forces fuelled and in the field.
The platform itself was defended by elements of the 62nd Regiment alongside 351st Squadron – the 'Sparrowhawks' – which had been using the Valdez Oil Platform as its base. Until it was overrun, the Sparrowhawks and 62nd put up a stubborn defence. Even as they were forced to evacuate, they laced the platform with det-charges, and rendered it unusable – part of the spiteful scorched earth policy adopted by General Kurov.
'Marchetti's Menace' – Valkyrie of the 351st Armageddon Air Squadron. @shotgun_miniatures |
Elsewhere in the hive, away from these critical positions, any surviving Steel Legion troops who found themselves cut off were ordered to degrade the orks' ability to coordinate. Brutal decapitation tactics were left to the initiative of individual Company or Platoon commanders, with many choosing ambush or sniper tactics.
***
Hivefall
Once the last ship had sailed from the Docks, each member of the new Hive Defence swore an oath to sell their lives as dearly as possibly. Suicide bombers would leap into the fray and destroy an entire patrol for the loss of one life. Those who worked in the harbour welded themselves into their cranes and attacked Gargants for as long as they could.
Eventually even the orks began to wonder whether it was worth continuing the attack, as so many orks had died already. The defenders of Hades Hive took solace and comfort from the unwavering defense of Hive Helsreach.
– Official history of the War for Armageddon
Mekboy Gargant Snazgrub's Snarla from the Red Skull Tramplaz @argaastes |
As the tenth week dawned, the fighting had ebbed away as the defenders numbers and morale had been eroded. Resistance was isolated in pockets, and communication with the outside virtually lost. The orks, meanwhile, were also now finding the siege had entered a duller, more static phase, and numbers began to drift away north and westwards in search of better fighting.
Weirdboy Jono from Grotz Hobby Hole |
Helsreach was deemed officially lost when a large group of ork Weirdboyz unleashed a huge psychic storm which exploded the minds of many and drove the remainder insane. After a further fortnight of fighting, no official resistance remained; and the surviving orks once more moved out.
Part of the oddboy conclave that tolled the death knell of resistance on Siege of Helsreach. @johannusminiatures |
@imperialis.munns |
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